A concept, framework or tool concerned with technology-mediated or partly technology-mediated learning: named technology-acceptance and integration frameworks (the SAMR model, TPACK and technological pedagogical content knowledge, the technology acceptance model, the unified theory of acceptance and use of technology), online and blended learning models (the rotation model of learning, the community of inquiry framework, transactional distance theory), and applications and tools built on educational technology (intelligent tutoring systems, learning analytics, learning objects, gamification, microlearning, adaptive and personalized learning, educational simulations and games). This group gathers material specific to the technology dimension of teaching, distinct from an instructional design model that carries no particular technology commitment.